I found some time this week to attempt a walk cycle animation. I wanted to make a plain and simple walk cycle, before trying bigger and more ambitious things with Moom.
The mail room clip I planned out two posts ago got very boring, very quickly. I need to sort out my concepts and not use scenes that don't interest me past the drawing stage. Walk cycles are quick and fun, usually taking about a day to finish, with rendering and post work done the following day.
Anyway, heres the link. Click me!
Still a couple of tweaks to be made, I think his contact 'jolt' is a bit too violent. Also his arms still don't look natural to me.
3 weeks left at work. Hopefully starting new job right after working with pals Mikey and Dane. Also, tractor is rigged, fat kid is abandoned (poor design on my behalf). Only small projects in the works at the moment, meaning I actually finish them. :>